ST-CS-10-339-75
March 2002

2.  Client-Server Communication  (U)

This commands in this section are covered in depth in section II of this report. Please refer to that section for information.

cl_cmdrate (integer number)
The number of times per second the client updates the server with the actions of the player.
cl_lc (boolean)
Toggle controlling whether the client takes advantage of server side player position history.
cl_lw (boolean)
Toggles client side animations and miss decal drawing.
cl_rate (integer number)
Maximum number of bytes per second the client can send to the server.
cl_updaterate (integer number)
The number of times per second the server updates the client with the events that are occuring in the map.
rate (integer number)
Maximum number of bytes per second the server can send to the client.